Permissions ---- Levels: Level One) Never realizing evil permissions can hurt you. Only good exists, never evil. a) You are fooled if you think only good exists in the Universe. b) Evil may know you as a "machine-hood" or "trance-won". c) Being in trance, being put in trance, and living life as if trances did not exist, is living in ignorance. d) If one believes that evil is not real, or only in fairy tales, they may be living totally in imagination. Level Two) Realizing evil permissions can hurt you. Humans are responsible for evil. a) Evil kills even evil, and hates good. b) Nature may be fierce, but humans hate, and find power in hate. c) Subconscious minds have to beat the heart, process food, and survive - it remembers every last detail, always. d) Humans are the only rational, thinking creatures with developing civilaiations in the Universe that has been observed. Level Three) Realizing evil is hidden. Evil is very tricky. a) Permissions can be about permissions. b) Permissions can hide other permissions. c) Permissions can be hidden by themselves. d) Permissions can enable old permissions without due care. Level Four) Realizing evil is defeatable. Evil is not invunerable. a) The veil of forgetfulness can be lifted. b) Permissions can be retracted in many different ways, even automatically. c) Eternal vigilance may be required, but one is allowed to rest and sleep. d) Subconsciously we remember, that allows permissions to work, however, the subconscious also remembers revoking permissions, and allows that to work. Level Five) Realizing records are important. Evil is resurgent. a) Evil may return after a time to reassert itself. b) Records of permissions being revoked are more important than records of getting permission. c) Records allow quick review. d) Evil may be ever present, but good is also. Level Six) Realizing evil permissions hurt, but also that good usually overcomes with diligence. a) Evil permissions are harmful and never useful, by definition. b) Evil permissions can impair, disable, or break practically anything conceivable. c) Evil permissions get in the way, stop normal functioning, or cause waste of time or energy. d) Evil permissions are not in evil's power to revoke, only you. Level Seven) Realizing evil permissions can't hurt you. a) Love is real, love is better than hate. b) Love brings about, creates, moves, and animates - even evil. c) Evil has misconceptions and misunderstandings about love and hate. d) Ultimately, it is each human being that allows evil on themselves, and on others. Secrets --- -- Permissions use your mind to fulfill them, memories - the memory is the important factor -- Permissions can be taken back many ways - but a simple "no" suffices - it just has to be real -- The actual memory must be fully recalled and devoid of allowance - do not go by intention, except for looking for memories - only real ones count -- Personal permissions seem to be the most important - self-impairing ones - and once gotten, they do not come back, generally, as easily as others. -- Once a permission has been remembered, even a fragment - the permission no longer works as well - it is sort of wishy washy - teeter tottering - and this includes if a permission is reallowed or reenabled through another permission. -- Usually permissions are only requested once, but sometimes in other patterns - sometimes exactly the same permission could be asked multiple times - by multiple people, even - but not often -- Permissions are usually simple suggestions - the more complex they get, the more of a clue that you are fake revoking ---- There are different ways of looking at things, and here are some possible ways. Permissions are either 1) ACTIVE 2) REVOKED 3) CHANGING 1) ACTIVE :: real, live, and usually unknown, at the present moment --- A) DEGREE of INTENSITY :: how intense is the activity of this permission being used at present 2) REVOKED :: revoked permissions, ones you have gone over and taken back --- A) DEGREE of IMPACT :: remembering the impact of the permissions once active, no longer, are very helpful for memory and personal power 3) CHANGING :: permissions in flux or permissions on the cusp of being found out --- A) DEGREE of IDENIFICATION :: what really prevents us, always, from getting a permission revoked is the amount of you invested in it :: indulging in a permission only makes it stronger Permissions are either 1) KNOWN 2) UNKNOWN :: Known permissions are weaker, shakier, less stable, more wishy washy. :: Even if re-enabled, even if the revoke were revoked, even if somehow still working - it is not going to function as well or the same. :: Permissions can be forgotten and then somehow reactivated later, through another permission given. Permissions can at times either be, also, 1) KNOWABLE 2) UNKNOWABLE :: Some permissions are perfectly hidden behind other permissions, or are hiding themselves :: Other permissions are going to have to come first, or wait for external clues Permissions can be 1) USELESS 2) TRAUMATIC 3) ANNOYING 4) HARMFUL 5) HATEFUL 6) INSULTING 7) EVIL :: Looking back, and thinking about the future - weighing them, how they felt or what they caused - can bring about realizations. :: It also helps one to deal with evil to realize that not all evil is the same; nor will future evil take the same forms as past evil. Permissions are can be 1) FAKED 2) REAL :: Faked permissions can sometimes be thought real :: Faked permissions can get in the way, but not stop a revoking effort :: Real permissions feel different, are known better, can be recalled again and repeatedly. Permissions that may be requested in the future could be 1) OBVIOUS 2) HIDDEN 3) TRICKY 4) FOOLING 5) MISCHEVIOUS 6) COSTLY 7) INNOCENT :: Thinking in this way, it will help the refusal or granting of permissions more consciously, in the future. :: Maybe one might refuse all permissions, or never grant another permission to anyone, in person, in dream, in trance, or on drugs. :: Maybe one might never give permission to anyone but family. :: Maybe one might never, ever give permission to anyone but themselves. :: Maybe, permissions could come and go, only last a week or a month, but terminating conditions are hard to be concluded. Permissions may be: 1) POSSIBLE 2) IMPOSSIBLE 3) PROBABLE 4) IMPROBABLE :: Impossible permissions can become possible in time. :: Possible permissions can become impossible in time. :: Probability is uncertain. Permissions can be in the 1) PAST 2) PRESENT 3) FUTURE 1) PAST :: Past permissions known are usually revoked or are unknown. 2) PRESENT :: Present permissions active are usually unknown, unless revoked. 3) FUTURE :: Future is sometimes uncertain, but never totally certain. :: Future permissions have not happened yet, but may always be requested, if you live and breathe. :: Future permission requesting is unknown. Permissions are usually "tricked out" by certain factors in one or against one: 1) IN SELF 2) AGAINST SELF 1) IN SELF --- A) INNOCENCE --- B) NAIVETE --- C) DESIRE TO PLEASE OR HELP OTHERS --- D) ALTERED STATES, EVEN DREAMING (GUARD DOWN) 2) AGAINST SELF --- A) DEATH, THREATS OF VIOLENCE TO YOURSELF OR OTHERS, MARKING --- B) SEX, PROMISE OR FUTURE DENIAL OF IT --- C) DRUGS, PROMISE OR WITHHOLDING OF THEM --- D) AUTHORITY, LEGAL OR POLICE OR OTHERWISE, TROUBLE dream drunk drugs trance possessed jumped out-of-body (planes) (souls can give permission too)